RasterCat Labs
The RasterCat mascot — a low-poly cat batting a faceted orb

Small studio. Finished games. A better way to build them.

RasterCat Labs makes games — and teaches the spec-first way we build them with AI. Our course is coming. Get told the moment it opens.

What we do

We build games

Finished, careful, ours. A vertical shoot-'em-up and a quiet 3D chess game, with more coming.

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We teach how

A hands-on course in spec-driven development: describe a game precisely enough that AI builds it right — and finish with a portfolio.

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The course, briefly

Spec-first. Drive the AI. Ship real games.

You write the contract — behavior, constants, constraints — and drive tools like Claude Code and Cursor to build it, test it, and prove it. Six guided games, each one deeper, from a browser puzzle to a 3D racer. Then a capstone you make your own.

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The games

The first cohort opens soon.

Join the list and you'll be the first to know — including pre-sale.