
Small studio. Finished games. A better way to build them.
RasterCat Labs makes games — and teaches the spec-first way we build them with AI. Our course is coming. Get told the moment it opens.
What we do
We build games
Finished, careful, ours. A vertical shoot-'em-up and a quiet 3D chess game, with more coming.
See the games →We teach how
A hands-on course in spec-driven development: describe a game precisely enough that AI builds it right — and finish with a portfolio.
Learn more about the course →The course, briefly
Spec-first. Drive the AI. Ship real games.
You write the contract — behavior, constants, constraints — and drive tools like Claude Code and Cursor to build it, test it, and prove it. Six guided games, each one deeper, from a browser puzzle to a 3D racer. Then a capstone you make your own.
The games
The first cohort opens soon.
Join the list and you'll be the first to know — including pre-sale.

